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Changelog - swparse.com

About SWPARSE

v0.2.01 alpha - 17.02.2015

Features

  • Integrated settings into profile submenu.
  • Added The Ravagers and Temple of Sacrifices 8 men HM IDs.
  • Added Marauder discipline detection.

v0.2.00 alpha - 16.02.2015

Features

  • Added Recent Uploads.
  • Added Leaderboard.
  • Added Procc-Icons to the rotation page.

Bugfixes

  • Fixed a rare issue causing troubles parsing a log where a companion is active.
  • Added missing discipline support for: Sniper, Sorcerer, Mercenary/Bodyguard.
  • Fixed several minor bugs.

v0.1.16 alpha - 13.02.2015

Features

  • Added Fight-Overview page.
  • Added Rotation page.

Bugfixes

  • Fixed a rare issue causing troubles when player and npc have the same ID.

v0.1.15 alpha - 11.02.2015

Features

  • Added Threat page.
  • Added Miss stats for Damage and Damage taken.
  • Added exact effective healing calculations for selfheals.
  • Some minor design improvements.

Bugfixes

  • Fixed self healing calculations.
  • Fixed an issue at the healing received log view.

v0.1.14 alpha - 10.02.2015

Features

  • Added Healing received page.
  • Added estimations for effective healing received.
  • Added Damage taken page.
  • Added Fight selection at fight detail pages.
  • Started HTML Code optimizations.

Bugfixes

  • Fixed healing received calculation.
  • Fixed Log views which showed also entries outside of a fight.
  • Added detection for Guardian/Focus, Sentinel/Concentration and Juggernaut/Rage discipline.
  • Fixed some minor bugs.

Known issues

  • Miss and absorb stats are yet to come.

v0.1.13 alpha - 09.02.2015

Features

  • Added class discipline detection.
  • Added language detection.
  • Added ToS 8 SM Boss detection.
  • Added multi game language support. If a skill/npc name isn't available in your language, it falls back to an existing name.

Bugfixes

  • Fixed some issues when effective heal is bigger than heal.
  • Fixed Tank Guard Cannon effective heal.

Known issues

  • Guardian/Focus, Sentinel/Concentration and their imperial counterparts aren't detected due they use the same unique skills.
  • Mercenary/Bodyguard, Sorcerer/All disciplines, Marauder/All disciplines aren't detected.

v0.1.12 alpha - 07.02.2015

Features

  • Added breadcrumb navigation.
  • Added Tooltip-Menue for the top navigation.
  • Done some minor code optimizations.

v0.1.11 alpha - 06.02.2015

Features

  • Added sortable table for Damage/Heal by Ability.
  • Added sortable table for Damage/Heal by Target.
  • Improved performance:
    • For the fight overview page. If a log is opend for the first time, the encounter names will be generated an now stored (this may take a few seconds). As soon as this names are stored, the log opens much faster.
    • Damge/Heal by Target/Ability is now much faster (~10x) and prepared for more information (e.g. abilities on target)

Bugfixes

  • Fixed APM on healing page.
  • Fixed an issue which causes graphical an PHP error in some cases.

v0.1.10 alpha - 05.02.2015

Features

  • Added log search.
  • Changed graph colors.

v0.1.09b alpha - 04.02.2015

Bugfixes

  • Fixed effective heal of abilities which don't get the reduced threat bonus.
  • Substantial performance increase for viewing fight data (up to 40 times faster).

v0.1.09 alpha - 03.02.2015

Features

  • Included a performance profiler for further performance upgrades.

Bugfixes

  • Prepared code for some optimizations.
  • Enables log view with JSON/Javascript for more performance.

Other

  • Located a huge performance issue and targeted for the next update.

v0.1.08 alpha - 02.02.2015

Features

  • Added forums.

Bugfixes

  • Fixed some more "division by zero"-bugs.
  • Fixed table sorting
  • Disabled log view due to performance issues. It will be enabled asap with asynchronous loading

v0.1.07 alpha - 31.01.2015

Features

  • Added changelog page.
  • Added known issues page.
  • Reworked tables on the healing page.
  • Added effective healing, EHPS and Effectivity charts to the healing page.
  • Improved charts performance.

Bugfixes

  • Fixed some "division by zero"-bugs.

v0.1.06 alpha - 29.01.2015

Features

  • Healing page created.
  • Added administration features.
  • Improved performance.

Bugfixes

  • Critical hits are now shown in Log View.
  • Boss fight detection reworked.
  • Damage by target doesn't show wrongly friendly targets anymore.
  • Source code reworked and improved. Minor bugfixes.

v0.1.05 alpha - 26.01.2015

Features

  • Combat logs can now be named.
  • Combat logs can be public or private (only accessible for the uploader).
  • If a fight end with stealth and the next fight starts within 15 seconds, fights re connected.
  • Combat logs can be deleted.
  • Log View can be expanded and contracted for better usability.
  • The parser is now named SWPARSE. Domain and logo created.

Bugfixes

  • Guard of all classes are respected.
  • Wrong combat logs (files which aren't SWTOR combat logs) are recognized and throw an exception.
  • Reworked Damage-Chart. The chart shows now the full damage done in one second instead of each hit. Multi-Target damage is now much better visualized.
  • Log files are now not reparsed if the Back-Function of the browser is used.
  • Fixed uploading for guests.
  • Some minor bug fixes.

v0.1.04 alpha - 22.01.2015

Features

  • Added Log View to fight detail page.
  • Added "Fight Connect"-option. Fights can be connected e.g. if the fight ended by death or stealth.
  • "Settings saved"-message disappears after 2.5 seconds.

Bugfixes

  • EHPS respects guard (only from vanguard).
  • Corrected an issue where NPC labels have been wrongly saved.
  • Damage dealt to the player (e.g. mine at Master & Blaster) doesn't count to dps anymore.
  • Fights without ExitCombat-Event or Death-Event are now finished with SafeLogin-Event.

v0.1.03 alpha - 21.01.2015

Features

  • Added first draft of the fight detail page.
  • Added Upload-Button to the top navigation.

v0.1.02 alpha - 20.01.2015

Features

  • Effective healing is now shown.

Bugfixes

  • Last hit after ExitCombat-Event is now recognized.
  • Boss fight detection reworked. Bosses are now also detected when they do something before EnterCombat-Event.

v0.1.01 alpha - 19.01.2015

Features

  • Detect boss fights. At the moment only Rakata HM FP and Ravagers 8-men SM bosses stored.
  • Reworked fight overview.